Welcome to CISC 3667 - Game Design and Development!
This web-site will provide a basic course outline, syllabus, and anything else that is important for the class. Feel free to email any questions, suggestions, thoughts, etc.
Welcome to CISC 3667 - Game Design and Development!
This web-site will provide a basic course outline, syllabus, and anything else that is important for the class. Feel free to email any questions, suggestions, thoughts, etc.
In addition, you are more than welcome to read any other game design or development books you find interesting. Here are a few suggestions:
If you have any suggestions for additional readings, please let me know!
The Final Project is an individual, semester-long game development project. You will design, develop, test, and present an original playable digital game. Your completed game will be submitted to the CISC 3667 Class Game Jam and presented to the class at the end of the semester.
Remember: You will work on this project throughout the semester. Start thinking about your game early, but keep your scope realistic. You are not expected to create a commercial-quality game. Focus on creating a finished game that demonstrates your understanding of the concepts and skills covered in this course.
Your game should demonstrate the game design and development concepts covered throughout the course, including:
You will also create a Game Design Document (GDD) that explains your game concept, design decisions, development process, playtesting, iteration, and sources or assistance used.
The project will develop alongside the topics covered in class. Use the milestones below to stay on track.
Important: These milestones are intended to keep you on track. Your game may change as you prototype, develop, test, and revise it. Iteration is an important part of the game development process.
Final Project: Instructions
Final Project Due: December 1, 2026 before the start of class
Homework will be listed both here and on Brightspace and MUST be submitted via Brightspace unless instructed otherwise.
Homework:
Homework 0: If I do not have it already, please email me your preferred email address to ensure that you receive any class messages that will be sent out.
Group projects will be listed both here and on Brightspace. Unless instructed otherwise, all assignments must be submitted through Brightspace.
In this project, you will work in groups to design, prototype, playtest, and revise a race-to-the-end board game. You will focus on game rules, player actions and choices, interactions, chance, strategy, and the overall player experience.
Review the image below to find your assigned group members. You will work with your group throughout the project.
Reminder: Review the complete project instructions before beginning your work. Your group will submit one Game Design Report, and each student must submit an individual reflection through Brightspace.